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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Special Notes: The Frost attack inflicted by the IceWind Master is magical in nature and always has a high chance of hitting an enemy.

Advances from: Icewind Drover
Advances to:
Cost: 55
Veselība:65
Kustība: 5
Pieredze:100
Level: 3
Alignment: haotisks/-a
IDBM Steppe Master
Abilities:
(image)staff
sit
10 - 2
tuvcīņa
(image)frostbite
saldē
8 - 5
lādiņš
maģija
Resistances:
griež-20%
caurdur-10%
sit-10%
dedzina-10%
saldē50%
mistisks0%
TerrainMovement CostDefense
Ala240%
Ciems160%
Dzelme9920%
Kalni350%
Līdzenums140%
Mežs260%
Necaurejams9920%
Nepārvarams9990%
Pauguri250%
Pils160%
Pils-0%
Purvs330%
Sasalis140%
Seklums320%
Smiltis230%
Sēņu biežņa340%